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These sokoban screens were made automatically by computer. Yosio Murase wrote the program that created these levels and then made the levels available on his sokoban web pages.

For information about the theory behind the creation of these levels, see Yoshio Murase, Hitoshi Matsubara, and Yuzuru Hiraga Automatic Making of Sokoban Problems, which was presented at the Pacific Rim Conference on AI in 1996.

These levels are small (no more than 8x8), and contain only 3 stones to push, but can be delightfully tricky and surprisingly difficult to solve.

Author: Yoshio Murase, yoshio@asahi.email.ne.jp
Original level website: http://www.ne.jp/asahi/ai/yoshio/sokoban/auto52/auto52.htm

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